hello - sorry for the late answer!
the number of objects to grasp will stay the same in task 1-4. as our
focus is on shopfloor logistics where objects to grasp are typically
known we will only scale their shape between 25% and 120% of their
current dimensions from the current set of scenes (task*_v1*, from
euroc-c2s1-scenes_1.0.3_i386.deb).
there will be no other changes and no new (compound) shapes.
for all tasks (1-6) the objects color will always be selected from
this short set of 8bit red-green-blue hex color codes:
0000ff - blue
00ff00 - green
00ffff - cyan
ff0000 - red
ff00ff - magenta
ffff00 - yellow
in task 1-4 there will be no two objects having the same color (see
http://euroc.iphpbb3.com/forum/viewtopic.php?nxu=20112706nx57588&f=4&p=409#p409 below)
beside the feasibility to grasp them there is no restriction on the
initial object pose.
for task 5 the number of parts is below 17 and their shape is not fixed. their
shape will always be a compound made out of equally sized cubes.
parts might have the same color but will then be clearly
distinguishable because of their shape and will not touch each other in the final configuration.
The size of the cubes will be between 60% and 120% of their
current dimensions from the current set of scenes (task5_v1, from
euroc-c2s1-scenes_1.0.3_i386.deb).
(please also read this post:
http://euroc.iphpbb3.com/forum/viewtopic.php?nxu=20112706nx57588&f=4&p=375#p375)
the relative_puzzle_part_target_poses will have their rotational components always set to be 0:
- Code: Select all
relative_puzzle_part_target_poses:
part...: [ x, y, 0.5*boxsize, 0.0, 0.0, 0.0]
in task 6 there will only be the current red_cube objects but these
properties of the conveyor belt will change:
- move_direction_and_length
- drop_center_point
- drop_deviation
we will provide atleast one other set of scene files (task*_v2*) which
will demonstrate those variations.
to test the robustness of your solution against those variations you
can also create your own task-versions by copying one of the existing
task-description files from /opt/euroc_c2s1/scenes/task*.yml, modify
them and add the new filename to scenes.yml (within the simserv
VM). but please do not change the existing *.yml files because only
scores generated with unmodified official scene files can be listed in
the (optional) weekly leaderboad.
[edit 2014-10-30: task 1-4: there will be no two objects having the same colour, task 5: relative_puzzle_part_target_poses will always have 0 orientation, there will be no more that 16 parts, parts might have same colour but only with different shapes and "not-touching" relative_puzzle_part_target_poses]